Mark is infamous on the internet for having been changed into a black character in the Revelations translation, easily the most overt of that version’s many changes. The two primary characters in this scene are Hidehiko “Brown” Uesugi and Masao “Mark” Inaba, who take over the conversation basically because they have the loudest mouths.
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This was so chaotic that Kyle and I had a lot of trouble remembering characters and faces the second they went offscreen, but maybe that’s just us.īy the way, like the English translation, I’ll be using first name-last name style when addressing the characters’ names. Hermelin H.S., where it rudely attempts to introduce almost the entire playable cast at once, leaving you to take in eight other faces, names and identities to see how many you remember even five minutes from now. This is the transformation of the physical.įrom here, it cuts to a classroom in St. Yet there is a distinction between myself and the butterfly. I forgot myself and knew only my happiness as a butterfly. Persona 1 opens with a quote from the Zhuangzi, which is translated as follows: Our screenshots today come from ZEROthefirst’s Let’s Play of the PSP release of Shin Megami Tensei: Persona at YouTube! While this is going to be a wishy-washy way to open the critique, I like them both at times, and dislike them both in others, so you’re not going to get any strong opinions out of me when it comes to the music. Which soundtrack one prefers may have a lot to do with what sort of game they went in hoping to play. Essentially, Revelations: Persona and its Japanese original were going for a horror vibe for their OST, while Persona 1 PSP attempted to emulate the soundtrack of the modern Persona games, which uses contemporary music. I’ll talk about the plot line as we go, but the soundtrack is also important to mention. As a consequence, it was a big deal for them to re-release the game in its complete form on the PSP, though this version comes with an entirely different soundtrack for better or worse. The scope of the removal is kind of hard to believe. The western release of Revelations: Persona featured several considerable changes over the Japanese original, like the removal of an entire, alternate campaign, a smaller but distinct one that arguably takes up a quarter of the game’s total potential length. For what it’s worth, I like the “Revelations” title, as it has multiple meanings that all work with the series, but “Shin Megami Tensei” is fine too. “Revelations” was the series’ briefly held western name, though it only lasted from Persona 1 to Revelations: The Demon Slayer on the GBC (JPN: Last Bible), a grand total of two games. As such, it has this vague sort of feeling about it like many early 3D games, or pre-Street Fighter II fighting games, as though it didn’t fully know what it was doing but darned if it wasn’t going to try. Persona 1 was originally brought over to the west as Revelations: Persona for the PSX, one of the PSX’s few RPGs prior to the game-changing release of FFVII.
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Thankfully, you don’t need to know the story of SMT: if…, especially since the connection is little more than a cameo in P1 itself. Persona’s descent from SMT: if… isn’t just a matter of mechanical inference, it’s outright canonical: the events of SMT: if… prevented the events of SMT1 from happening, creating an alternate timeline where Persona is set (or, at the very least, Persona 1 and 2). (yes, four periods), a British film of loosely similar themes.
#Persona revelations walkthrough psp youtube series
If you want to get into more detail, the Persona series descends from a Japanese-only spinoff of Shin Megami Tensei 1, entitled Shin Megami Tensei: if…, sometimes called “Persona 0.” This peculiar game was presumably named after If…. Since Persona 1 was one of the earliest JRPGs released for the PSX, its remake became our first game from the 32-bit era. Kyle, wanting to get into the famous Persona 3 and 4, agreed that we should intermix the Persona games with our existing Final Fantasy Marathon, playing the games in release order alongside the Final Fantasy games. I’m a big fan of the series, but the games are notoriously difficult, and prior to Persona 1, I’d never actually beaten any of them.
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Persona, if you’re new to the series, is a major subseries/spinoff of Atlus’ long-running demons-and-mythology-attack-the-modern-day themed Shin Megami Tensei series. Time for something a little different: our first Persona Marathon entry!